Theos: Cities of Myth wants to scratch a very specific itch. The game is a new Greek-mythology city-builder, and it openly chases the spirit of Zeus: Master of Olympus. Publisher Dotemu and developer Triskell Interactive revealed it at The MIX Summer Game Showcase. It heads to PC via Steam later in 2026.
The pedigree matters here. Triskell Interactive built Pharaoh: A New Era, the 2023 remake of the Impressions Games classic. Impressions defined the genre between 1998 and 2000 with Caesar III, Pharaoh, and Zeus. Theos carries that DNA forward, and it reuses many of the city-building tools from the Pharaoh remake.
What Theos: Cities of Myth asks you to build
The setting is ancient Greece and its gods. You raise a city in honor of one of seven deities. You lay out housing, build sanctuaries, and keep food and water flowing to draw in citizens. A happy god rewards you with powerful gifts. Neglect or insult that god, and you invite their wrath instead. Each deity brings its own demands and blessings, so no two cities feel the same.

Under the hood sits a classic supply chain. Goods travel through “walkers,” little citizens who carry resources along set routes. You can steer those routes yourself, so your street layout shapes how well the economy runs. That hands-on control is the part long-time fans of the genre tend to love.

Trade rounds out the loop. You build relationships with rival ports and cities, then move goods between them for profit and favor. Triskell says the systems let players design their cities in nearly any shape they want.
The presentation leans into that heritage. Bright, hand-drawn isometric streets and red-roofed houses recall the Impressions era, only sharper. For a genre that waited years for a proper revival, the timing feels right.
Dotemu has not announced pricing yet. The studio is targeting a 2026 launch on PC. You can wishlist the game now on its official Steam page. For more launches and updates, follow Tech My Money’s games coverage.















































